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Unreal Engine Developer & Game Programmer

Fabio Pereira

Unreal Engine Developer & Game Programmer

I make games, tools, and systems for Unreal Engine. I'm primarily a programmer, but I also work across design, audio, and production. I'm interested in the engineering behind the systems that make games work, as well as the production needed to get them shipped.
 

I'm currently a director at my indie studio, Red Rat Games, where we're making F.I.L.T.E.R., a horror anthology.

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Recommendations

warm words from those I’ve worked with

Senior Technical Lead

SimCentric

Overall, Fabio is an enthusiastic and driven professional who would be a great asset to any game development team. His passion for VR, technical proficiency in Unreal Engine, and problem-solving mindset make him stand out. I have no doubt that he will continue to grow and make significant contributions to the industry.

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Unreal Software Engineer

FourPlus Ltd

Fabio excelled as an intern developer at SimCentric, swiftly prototyping a new product and leading the development of simplified VR interaction designs. His dedication and effective performance, even during challenging tasks, set a record for the fastest concept to delivery in the company's history.

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Unreal Engine Developer

SimCentric

Fabio impressed me with his logical approach and self-taught VR knowledge during his internship at SimCentric. His dedication and problem-solving skills led to high-standard results, even with challenging tasks. Fabio's VR work remains a stable foundation for multiple projects, and his inspiring attitude makes him a valuable team addition.

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Course Leader

University of Portsmouth

While studying, Fabio specialised as a Game Programmer, and I can confidently say he excelled above most of his peers.

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