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How I Organise All My Files with PARA

Sep 11
2 min read

Introduction

I used to organise things based on what they were about, with files spread across different drives and folders all over the place.


PARA, which stands for Projects, Areas, Resources and Archives, takes a different approach: organise things based on what you're currently doing with them.


It's amazing!


I use this structure in my OneDrive for both personal and work-related information. My folders include things like my cookbook, career, game development and finances.


I also use PARA in my personal Confluence space for work. This includes things like timesheets, research, tasks I need to do, organising work trips such as Develop, expenses and meeting logs.


The useful part of PARA isn't really the four folder names. It's that things can move between them.


An idea might start as a Resource. Once I decide to actually do something with it, it can become a Project. When that project is finished, it moves to the Archive. Though I mainly like it because I always have a place to chuck things and information in; not because I have lots of information to store.


It also makes it easier to find things without having to remember exactly where you put them. If I've forgotten where something is, I can usually work out where it should be by asking what I'm currently doing with it.


Explanation


Projects

Things you're actively working on that have a defined outcome.

Examples:

  • Personal website

  • Game Project

  • Write an Unreal Engine article

  • Apply for a funding opportunity

The important distinction is that projects end.


Areas

Things you are responsible for maintaining, but which don't really have an end date.

Examples:

  • Career

  • Personal website

  • Finances

  • Game Studio

  • Learning Unreal Engine

A useful test is: "Would I consider this finished?" If yes, it's probably a Project. If not, it might be an Area.


Resources

Things you're interested in or might find useful, but aren't currently working on.

Examples:

  • Unreal Engine tutorials

  • Game design references

  • Interesting programming techniques

  • GDC notes

  • Articles and books

  • Useful tools


Archive

Things that are no longer active but you don't want to delete.

Examples:

  • Completed projects

  • Old areas of responsibility

  • Resources you're no longer interested in

  • Abandoned ideas

The important bit is that Archive isn't really a category of information. It's a holding place for things that have become inactive.


There's been lots of times where i needed to look back through things.



Further Reading / Watch



I've not read it, but you can read the book The PARA Method by Tiago Forte.

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